- The VENDOR must validate the design he create from the CLIENT through a prototype of the design.
- Prototyping is specially mandatory for system which are being designed to work in mobile,owing to the multi -environment operations, which makes it mandatory for the VENDOR to design and test the prototype for multiple user scenarios and use cases.
- The VENDOR must treat the feedback from prototype testing as a reference point to improve design to match international standards
- The VENDOR can employ any of the available rapid prototyping tools to create a prototype and share mock-ups with CLIENTS for review and feedback on the design.
- The VENDOR must be clear about the exact timing of testing the prototype in the product development lifecycle.
- The VENDOR’s development team must incorporate the following testing strategies –
- peer reviews,
- check the prototype on real device and
- validate usability with real users.
- The VENDOR must use the findings from the usability tests, he conducts, with the prototype to design insights and incorporate the findings into iterations as soon as possible.